The program will attract those students who are interested in:
- the object world, the living environment, or information and visual space design
- creating complexes encompassing the object environment and visual information to meet people’s aesthetic needs
- cultural phenomena, processes and relationships
- interiors of buildings and structure
- copyright design, industrial design, graphic design, various culture-related and household products and consumer goods
Students receive theoretical and practical training in the methods and techniques of design technologies and project work; development of conceptual, experimental and innovative ideas; pre-project research in the fields of design, technology, culture and art; planning of experimental work in forming technology in consonance with contemporary trends in decorative arts and design; drafting of spatial models using computer imaging, 3D modeling, premastering and prototyping; creating original, technologically sound, and patentable designs.
Students of the program have a unique opportunity to master modern software, to combine competences in art and technology, and to acquire practical skills that can be used in a range of activities from advertising and design to industry.
Alumni can be employed as
- 3D designer
- graphic designer in various fields
- independent creative worker (sculptor, artist, painter)
Program subjects
- Space planning history and methodology
- Information technology
- Academic drawing
- Academic painting
- Space planning
- Computer technology in design
- Sketching of industrial products
- Creative typography and calligraphy
- Graphic design
- Criticism and expert assessment in design
- Contemporary design issues
- Materials and technologies in design
- Advertising design
- PR techniques
Graduating department:
Computer Design Department